By ulfsarkgames, Aug 21 2018 09:01PM
Adopting out my baby
I have been working on Taiyo Dynasties the miniature skirmish game *flash back to first blog post* for 4 years between study and it has gotten to the point where it is 90% finished and I should be looking to release. My baby that I have been raising for years is ready to take its first steps. However, am I happy being a single parent or should I adopt out my baby? Analogies aside, I am looking to get my game published by a company who can help the game grow into a successful IP. Losing control is a bit of an issue but, if I never release this game it doesn’t matter. Giving up a little or a lot of control to help the game is what I want to do. Taiyo Dynasties just left Beta version 2.0 and 3.0 will be out within the week. I have now created 9 warbands within the 6 factions, all of which are in various states of polish. Ranged units have had their damage reduced in half and many new smaller rules have been added to make cool actions for the new models. You will be able to see the change log by joining the Beta Testing group.
I have invested a lot in 3D models for the game but, I have now taken it upon myself to sculpt the third warband. This is both exciting and scary at the same time. I won’t say much more on that and show you instead. Here is my first model as a part of the Akira Yakuza Gang. I have limited experience with Zbrush and never to this level. Would love your feedback.
The Dragon Scales coin Kickstarter *second flash back to first blog post* has less than two days left. It I s our most popular Kickstarter yet, over 380 backers. We are on track to release the Pirate coins (name pending) stretch goal and I am super excited to get this project delivered and move onto the next set of coins. Thank you to everyone who backed it!
Opportunities in the Lead Belt
Living in Nottingham has given me great opportunities to meet experts and people in the industry. I think my proactiveness of attending coffee mornings, industry socials and board games nights has worked. I now know plenty of people to go to for help.
Thank you for reading my second blog post and I hope you are intrigued enough to continue following my haphazard adventures into the tabletop industry.
You can find me on most social media or you can contact me via email.
Twitter: https://twitter.com/UlfsarkGames or @ulfsarkgames